﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Model.ResourceManage
{
    /// <summary>
    /// 通用资源子类,继承ResourceBase，资源的，资源中文名称，英文名称，类型，值的对应属性
    /// 以拼接的方式来形成
    /// </summary>

    class ResourceChild : ResourceBase
    {

        #region 资源中文名称
        
        private string _resCname;
        /// <summary>
        /// 资源中文名称
        /// </summary>
        public string resCname
        {
            get { return resCname; }
            set { this.resCname = value; }
        }
        #endregion

        #region 资源英文名称
        private string _resEname;
        /// <summary>
        /// 资源中文名称
        /// </summary>
        public string resEname
        {
            get { return resEname; }
            set { this.resEname = value; }
        }
        #endregion
        #region 资源类型
        private string _resType;
        /// <summary>
        /// 资源类型
        /// </summary>
        public string resType
        {
            get { return resType; }
            set { this.resType = value; }
        }
        #endregion
        #region 资源值
        private string _resValue;
        /// <summary>
        /// 资源值
        /// </summary>
        public string resValue
        {
            get { return resValue; }
            set { this.resValue = value; }
        }
        #endregion

    }
}
